Visual and Performing Arts Course Offerings



Upper School Arts Course Descriptions 



Tech & Design 
Animation
Game Art

Semester- 0.5 credit

This is a foundation course for all Digital Arts classes. In this course, students will develop the skills needed to communicate visually in any media. Learn how effective layouts, illustrations, photographs, animations, games, and portfolios convey ideas through the principles of visual communication and design. A hands-on overview of industry-standard design software for print and digital media. Best practices in-studio workflow and file management are emphasized.
Evidence-based outcomes include student portfolios and presentations.

Semester - 0.5 credit 

This course investigates motion graphics, digital video, and animation using iMovie, Adobe AfterEffects, Adobe Premiere Pro, GarageBand, and Adobe Audition. Best practices in creative thinking, planning, scriptwriting, storyboarding, workflow and file management are emphasized. Evidence-based outcomes include student portfolios and presentations. 

Prerequisite: Technology and Design


Semester - 0.5 credit.

This course focuses on the creation of a game theme and all the art associated with a video/tabletop game.  Students will create all the materials for a game with an emphasis on concept, characters, assets and surroundings in both 2D and 3D environments.  Students will explore themes, genre, rules, tools, goals, and peripheral concepts of game design. This class explores the fundamentals of 2D and 3D Game Visual Design. Completion of this course will provide students with applied experience utilizing industry-standard creative tools and techniques to develop the visual components for video or tabletop games.

Prerequisite: Technology and Design


Game Design

Semester - 0.5 credit.

This course focuses on the technical and aesthetic fundamentals of 3D design and the foundation of game design with an emphasis on concept, planning, and creation of game prototypes. Topics include the history of games from tabletop to tablet, markets, mechanics, prototyping, playtesting, and analysis. Students will explore a theme, genre, rules, tools, goals, and peripheral concepts of game design. This class explores the fundamentals of 2D and 3D Game Design for various platforms including console, computer, and mobile devices. Completion of this course will provide students with applied experience utilizing industry-standard tools and techniques to develop Games for a broad audience. Evidence-based outcomes include student portfolios and presentations.

Prerequisite: Technology and Design


Photography I

Semester - 0.5 credits

Photography I is a course designed to give students an introduction to the basics of photography including composition, basic lighting, manual and automatic settings, and photo editing. Students will become familiar with the anatomy of a DSLR camera and its settings throughout the semester. This course is a great opportunity for students to begin to develop a digital art portfolio of their photography and grasp a greater understanding of the process of a digital photography workflow. 

Prerequisite: Tech & Deisgn or Intro to Visual Art


Photography II

Semester - 0.5 Credits

In photography II students explore the different career fields in photography including portrait photography, commercial photography, photojournalism, sports photography, and nature photography. Students meet photographers working in various fields and try shoots from these different styles. In photography II students also have the opportunity to explore the artistic side of photography including some abstract photography, whereas photography I is more technically based. 

Prerequisite: Photography I
Film Design

Semester - 0.5 Credits

The film design course is designed to get students the opportunity to explore the process of creating a short film or commercial. Students will learn videography techniques, terminology, scene planning, and basic video editing. Students will attend the Cleveland International Film Festival as apart of this course and create their own short film by the end of the semester.

Prerequisite: Photography I
Advanced Photography

Semester - 0.5 Credits

This course is for students to further explore photography in a style of interest in more depth. Students work to polish their portfolio and develop enough work of their own to display in the school gallery. Students go through the process of presenting their work both for a gallery setting and in a digital portfolio method as well as creating their own business cards, artist statement, and art resume. 

Prerequisite: Photography II


 
Digital Portfolio

Semester - 0.5 credit.

This is a capstone course for the technology experience. The focus will be on advanced digital media projects that span multiple forms of media. Students are required to explore advanced media project from concept to completion. Evidence based outcomes include student portfolios and presentations.

Prerequisite: Technology and Design
Introduction to Visual Art

Semester - 0.5 credits

This is an entry-level studio art course in which students will build artistic skills and creative thinking through the exploration of a variety of art themes, media, and techniques. Students will learn vocabulary essential to creating and critically discussing works of visual art. Students will create a variety of artworks as they study compositional strategies, art elements, and design principles, observational drawing, and the ability to communicate through artwork. We will also focus on skill-building and techniques of drawing and mark-making. Individuals will also keep a sketchbook to practice implementing creative strategies and develop new ideas.


Drawing 

Semester- 0.5 Credits

This studio art course is designed to help students to build and develop their drawing skills. Students will expand upon their knowledge utilizing the art elements and design principles to create original drawings. Using media like colored pencil, pastel and pen and ink will give students a broader skillset in a drawing. We will reference life objects to better create true to life images of objects, the figure, and architecture. Students will be drawing from observation to better express proportion, perspective, and movement. Looking at examples of past and modern art pieces will help students understanding of drawing as a medium.
Individuals will also keep an active sketchbook to practice implementing creative strategies and develop new ideas.

Prerequisite: Intro to Visual Art 

 
Painting

Semester - 0.5 Credits

This course leads students on a journey to develop a deeper understanding of the media of painting.  Students learn advanced color mixing, composition, and visual communication strategies with a variety of painting media potentially including, acrylic, watercolor, gouache, and oil. Each student will investigate the online collections of various art museums and galleries around the world and keep a visual idea file of works by artists that they find inspiring. Students will be experimenting with how these different mediums can be applied to different styles for their own purposes. This class will have students explore the purposes of art in regard to artistic expression, persuasive art, and ceremonial pieces. Individuals will also keep an active sketchbook to practice implementing creative strategies and develop new ideas

Prerequisite: Intro to Visual Art  


Ceramics I

Semester - 0.5 Credits 

Students explore the multi-faceted world of clay through a variety of forming, glazing, and firing techniques. Concentrated instruction will be given in hand-building techniques such as pinching, coiling (hand & extruded), and slab techniques. Students will also be introduced to wheel-thrown ceramics and clay sculptures. Students will explore and experiment with a range of approaches to surface decoration such as the use of various glaze applications and carving on pots.
Ceramics II

Semester - 0.5 Credits 

Students explore continue developing ceramic skills with more challenging techniques. Concentrated instruction will be given in hand-building sculpture, screen printing, wax resists and more. Students will continue to use the wheel to make a twin wheel project. Students create a tea set using various styles of hand-building or wheel throwing.


Prerequisite: Ceramics I

Sculpture

Semester - 0.5 Credits

This is a studio art course in which students will build artistic skills and creative thinking through the exploration of a variety of art in three dimensions. Students will learn vocabulary essential to creating and critically discussing works of visual art. Students will create a variety of artworks that are meant to be seen from multiple angles. Using art elements and design principles, creative thinking, and referencing art history and contemporary art students will create unique individual pieces. We will also focus on communicating clearly through our artistic choices and discuss how art and design impact our daily lives and the world around us. Individuals will also keep an active sketchbook to practice implementing creative strategies and develop new ideas.

Prerequisite: Intro to Visual Art




Textiles

Semester - 0.5 Credits 

This is a course designed for students to experience the different techniques and media encompassed by textiles. This includes sewing, felting, weaving and dying. Throughout the course, students will make a sample piece to learn techniques and examine examples of those techniques throughout history and different cultures. We will explore the differences between fine art and fashion. Students will make pieces that are both functional and artistically expressive. Students will need to use creativity and problem solving to complete textile challenges using a variety of media and techniques. Individuals will also keep an active sketchbook to practice implementing creative strategies and develop new ideas.

Prerequisite: Intro to Visual Art 
Portfolio 

Semester - 0.5 Credits 

This is a course designed for both students putting together a portfolio for college and for students simply wishing to create a body of work to explore a theme of their choosing for their own creative expression and discovery. Students can create a portfolio of either two-dimensional or three-dimensional work or a combination. The portfolio allows students to grow as artists through guided and independent research and exploration of different art materials and techniques. Students are required to create 3 major projects each quarter, keep an active sketchbook, and create a visual idea file by investigating various online collections of art museums and galleries worldwide. Portfolio class is tailored to the needs of each self-motivated student interested and ready to delve in deeply to a theme or style and continue building their artistic abilities. Individuals will be expected to create new drawings in a sketchbook on a weekly basis.
 
Prerequisite: Intro to Visual Art  (Preferably Drawing Design, Painting Design, and 2-3 electives) 


Intro to Theater 

 Semester - 0.5 credits

A general overview of the components of theatre will be covered in this class. Students will learn the basics of theatre history, play production and performance. Students will study aspects of scene work, acting technique, and characterization. The class will work collaboratively to build an ensemble, analyze plays and characters. The specific curriculum will focus on the development of students’ understanding of theatrical performance and production and the ability to take creative risks. The class will culminate in a showcase of theatrical performances.


Acting 

Semester - 0.5 Credits 

Through individual and group exercises, improvisations, monologues and scene studies, this class helps students develop their acting potential and sharpen their skills in interpreting scripts. Previous theatre study is not required. This is a physical class. The goal is to have fun and establish correct acting & movement techniques and skills.  Students will have experiential lessons about basic performance including warm-ups, the use of observation and experience, the elements of pantomime, and the principles of improvisation. Lessons in this class will help students learn to trust themselves and each other as performers and will introduce key elements of effective performance.
Music Theory

Semester - 0.5 Credits 

This semester course is designed to teach the basic elements of music theory, history, composition, and analysis. It is designed to build your musicianship, the ability to hear, perceive, understand, learn, and perform music. Through graded exercises, your inner ear will be developed to hear rhythms, melodies, and harmonies, and through regular practice, you will develop the ability to perform, transcribe complex rhythms, melodies, and harmonic progressions.
Piano

Semester - 0.5 Credits

Private Applied Lessons is the study of keyboard, guitar or voice as it relates to all periods and genres of music. This course provides instruction both technically and musically to enable students to perform and understand music in an artistic manner. Students will have fun and establish correct musical techniques and skills.  Students will recognize, understand, and apply structural elements of music theory, finger/vocal dexterity, melody, harmony, rhythm, and form from both the standpoint of performer and listener. We will use elements such as dynamics, phrasing, and tempo. We will learn to speak the language of music through notation and music theory.


Band

Semester - 0.5 Credits

Concert Band is an ensemble that performs formal concert music. Activities involving performance techniques, general musicianship, and creative/critical thinking are emphasized during rehearsals.
Choir

Year-Long Course - 1 Credit 

This performance-oriented course focuses on developing higher levels of musicianship, including proper vocal technique. Through choral preparation and performance, students in the class will develop skills in vocal production, music literacy, and music theory. Three formal concerts are presented during the year. A variety of “run-out” concerts are also presented. Students explore and experience how music reflects the historical and cultural aspects of the past and present. Developing individual responsibility, collective accountability, and a lifelong appreciation of music are goals of the class. Attendance is required at all school concerts is required as well as choral festivals, competitions, and other performances outside of the school. Solo and ensemble contest preparation is also encouraged. Participation beyond one year is recommended for students demonstrating musical aptitude.
Dance

Semester 0.5 Credits

Andrews Osborne Academy’s dance class gives students exposure to a variety of genres
including Jazz, Ballet, Hip-hop, and Tap. Dance courses combine fitness and the arts as students
practice proper dance technique, learn terminology, look at examples of prominent dancers in
history, explore international dance styles, and examine current trends in dance. Students gain the
ability to create their own movements through improvisations and choreography in which they
applying the various techniques learned in class.

Andrews Osborne Academy

Grades PK - 12, PG
PHONE (440) 942-3600
F
AX (440) 942-3660
Located In Willoughby, OH, Andrews Osborne Academy is a Private Co-ed Day & Boarding College Preparatory School For Grades PK - 12, PG. Students benefit from a challenging academic program, fine and performing arts, competitive athletics, and a wide selection of extracurricular activities.